![]() To correctly debug a program or shared library it is therefore important that these environment variables in your debug environment match the environment you wish to debug. The LD_LIBRARY_PATH and LD_PRELOAD environment variables can alter which shared libraries are loaded, see ld.so(8). ![]() To see the shared libraries required by a program or a shared library run the ldd command on it, see ldd(1). You can also use the Steam native runtime without steam-native-runtime by manually installing just the packages you need. The steam-native-runtime meta package depends on over 120 packages to pose a native replacement of the Steam runtime, some games may however still require additional packages. The steam-native script launches Steam with the STEAM_RUNTIME=0 environment variable making it ignore its runtime and only use system libraries. Warning: Using the Steam native runtime is not recommended as it might break some games due to binary incompatibility and it might miss some libraries present in the Steam runtime. the OpenAL version of the Steam runtime lacks HRTF and surround71 support.
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